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Resident evil 6 pc work with xbox controller
Resident evil 6 pc work with xbox controller













  1. Resident evil 6 pc work with xbox controller 720p#
  2. Resident evil 6 pc work with xbox controller 1080p#
  3. Resident evil 6 pc work with xbox controller Ps4#
  4. Resident evil 6 pc work with xbox controller Pc#
  5. Resident evil 6 pc work with xbox controller series#

Resident evil 6 pc work with xbox controller Pc#

The PC game uses FXAA3HQ, which provides slightly better coverage.

Resident evil 6 pc work with xbox controller Ps4#

PS4 and Xbox One render natively at 1080p, with improved post-process AA over the 360 and PS3 versions. Character textures and normal maps hold up well, but many of those deployed across the environment often appear blocky and last gen in nature. The same core assets are used across all platforms and aren't designed to be displayed in extremely high resolutions. Thankfully, Capcom understood that purists may not like the change, and it's possible to adjust the field of view so that it matches the original release. However, we also feel that the more constrained field of view of the original release created a better sense of tension and horror by limiting just how much you can see.

Resident evil 6 pc work with xbox controller series#

Here we get the feeling that Capcom is trying to standardise the presentation across the series - and in gameplay terms, the extra screen space suits the action-focused nature of the game. This leads to more of the characters and surrounding environment shown on screen as you gun down the undead and infected, and also provides the game with a look more in keeping with the Resident Evil Revelations titles. Visually, one area that does see a dramatic change is the default field of view, which is opened up considerably compared to the original game. However, characters fare much better, and the core artwork in this area holds up pretty well in comparison. This is particularly noticeable across environmental assets.

Resident evil 6 pc work with xbox controller 720p#

For the most part, texture quality was designed around a 720p presentation and often the art can present as appear rather blurry and almost pixelated when stretched across higher resolution geometry. Of course there are downsides to Capcom simply porting across the original art and effects work, without making any improvements in these areas. As such we see a much cleaner and clearer presentation that is still respectful to the original artistic look of the original, but without some of the technical limitations that sometimes distracted during gameplay.

Resident evil 6 pc work with xbox controller 1080p#

Here, native 1080p resolution allows for more detail to be extracted from the highest quality textures across the game, while the use of a much more refined anti-aliasing solution avoids heavy blurring over the artwork. On the Xbox 360 and PS3, the lower resolution and post-process edge filter tends to blur over texture detail and often gives the game a soft and slightly murky look in dark scenes - something we don't see in the PS4 and Xbox One remasters. Yes, we're in extreme nit-pick territory here.ĭespite the lack of tangible art upgrades, the improvement in graphical quality is quite sensational when compared directly to the 720p last-gen console releases. A little later on, a view of the road shows cars illuminated by lights inside on the PC game, an effect that is absent in all console versions old and now. In an early scene, light from the street lamps is clearly cast onto the walls inside an abandoned building on PS4 and Xbox One, but this is missing on the other platforms. The core assets and effects work remain unchanged, though there are some variances in the way lighting is deployed. However, in terms of overall image quality, the end result looks virtually identical to the PC game in motion, with just a touch less coverage across parts of the scene.

resident evil 6 pc work with xbox controller

Resolution is native 1080p on both consoles, though a different post-process solution handles anti-aliasing duties, with what looks like an MSAA-like pass applied underneath. However, asset quality and effects work remains the same.Īnd it's this version that PS4 and Xbox One remasters appear to be based on. A boost to image quality is delivered by FXAA3HQ anti-aliasing, allowing for a crisper and clearer presentation. The PC game provides the ability to scale up both resolution and frame-rate but beyond that, graphical upgrades are thin in the ground. The PC version provides us with a solid base for comparison, alongside the Xbox 360 and PS3 originals. But aside from resolution and frame-rate boosts, just how far does the remastering process extend across the game? Thankfully, that isn't the case for Resident Evil 6, which hands in a superb 1080p60 experience.

resident evil 6 pc work with xbox controller

With the recent GameCube remakes capped at 30fps, we were concerned that Capcom would go down the same route for the other titles in the series. Resident Evil 6 is the first of these titles to land, and the PS4 and Xbox One releases bring upgrades to both resolution and frame-rate over the last-gen versions.

resident evil 6 pc work with xbox controller

Remastered versions of the last three series entries are on their way to current-gen systems, while a remake of the second game is also in development. It's exciting times for fans of Resident Evil.















Resident evil 6 pc work with xbox controller